SpawnParticlesRamp( int number, int color1, int color2, float min, float max, float parm6, float parm7, float time )

numbernumber of particles/sec to spawn
color1 and color2the range(?) of colors used
minminimum size of (square) particles in metres
maxmaximum size of particles
parm6from???
parm7to???
timetime ramp effect ends

Notes