# Shivering:The Gate of Mania

Close the Mania Gate to Oblivion

- Quest Giver: Syl
- Location(s): The Palace at New Sheoth
- Prerequisite Quest: Scrying the Gate
- Reward: None
- ID: RX04

The Mountain Riders' Lodge outside Bruma

## Quick Walkthrough

1. Go to the gate
2. Meet the Saints
3. Close the Gate

## Detailed Walkthrough

### Go to the Gate

The Mania Gate is on the North coast of Mania, mid-way between Brellach and Cylarne. Syl will have marked it on your map.

### Band of Saints

A trio of Aureals will be waiting near the gate, and may be in combat with Daedra from the gate when you arrive. The leader is Aurmazl Kaneh, the Aureal captain from Cylarne, who was either killed or sacrificed herself there in the Flame of Agnon quest. She has returned through the Wellspring at Brellach.

When you talk to her, she will tell you that she was surprised to return to an intact Realm, and explain what usually happens after the Greymarch, when Jyggalag becomes Sheogorath again.

### Close the Gate

Kaneh is essential this time, and can probably handle all the Daedra on her own. It's a realtively simple run to the Sigil Tower on the surface (no Oblivion Tunnels) and the Tower itself is always the Dread Refuge. When you clear the Sigillum Sanguis, Heidi will suggest that instead of just taking the Sigil Stone and closing the gate, you should instead replace it with a Heart of Order. You've either inherited a piece of Jyggalag when you became the new Sheogorath, or at least have the powers of his Priests to taint the Deadlands with Order. That might make Dagon reflect a bit on what he's started.

Do so, and order crystals will start to appear. The flame will change to a purple one, and the sky will change to grey. Retrace your steps and exit the Gate, which will then be sealed by Order Crystals.

The Gate in Dementia will also be sealed, so you will have to return to Tamriel via the Fringe and the Island in the Niben Bay. The portal in the Ayleid chamber will have disappeared.

## Notes

- If you didn't bring a Heart of Order with you, you'll automatically get one just in time.
- Since Kaneh and Heidi are both essential, and you also have two more Golden Saints as backup, you should not have any problems with the Daedra.
- All the enemies in the tower itself are Dremora.

## Journal Entries

The Gate of Mania (RX04)
Stage | Finishes Quest | Journal Entry
--- | --- | ---
10 |  | Now that Syl's scrying has located the gate, I must travel there and help close it. A contingent of Aureals will be meeting me there to assist, and I'll take Heidi along to help.
20 |  | I have arrived at the Oblivion Gate in Mania. I should show the Aureals how to close them , in case any more are opened in future.
30 |  | I have spoken with Aurmazel Kaneh and told her what to expect inside the Gate.
40 |  | Aurmazl Kaneh and I have reached the Sigil Chamber. I should show her how an Oblivion Gate is closed.
50 |  | I replaced the Sigil Stone with a Heart of Order and something certainly happened. There's a crystal where the Sigil Stone was, and the sky has changed. We should go back outside and take a look around.
60 |  | We have sealed the Gate. Hopefully now Dagon will keep his minions out of the Realm! I should return to the Palace and talk to Haskill, Dyus and Syl.
70 |  | I've spoken to Syl, Dyus and Haskill. Now I need to thank Heidi for her help.
100 | 0 | With the gates closed and sealed, the Isles should be safe from Mehrunes Dagon. I wonder how he'll like those order crystals growing everywhere? With any luck it will drive him mad!

Notes

- Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
- Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in random order.
- If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.
- On the PC, it is possible to use the console to advance through the quest by entering `setstage quest stage`. Where `quest` is the internal name of the quest, and `stage` is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) quest stages. See SetStage for more information.