# Skyrim: Forsworn Hearthfires

Cave Interior

The Hearthfires DLC for Skyrim adds the ability to build your own home in three different locations around the province, providing player homes in holds that didn't have one in the city. Unfortunately, all the houses are essentially the same, with no variation in architectural style, and the choices are limited to three wing layouts for each of the three available sides of the main hall. There was some indication that texture sets were intended to be used to make the homes distinct, but that didn't happen.

So I created a series of BYO homes for various races, and now we move on to the Reachmen witha Forsworn home.

## The quest

Before you can start the quest for building the home, you need to qualify by escaping from Cidhna Mine with Madanach, So that you're at least friendly with some of them. Madanach must survive, of course, as he'll start this off. And before you can start any construction, you'll have to kill off a hagraven, and rescue the Forsworn woman that she's trying to make into another hagraven. That will also mean getting a cure for the process that has already started.

Details of the quest are here.

IMPORTANT! The quest cannot start unless Madanach and Kaie survive the breakout. They are protected as long as you're following them out of the city, but that ends when you leave. Do not get ahead of them, or they may get killed by the guards.

## Construction

Unlike the DLC homes, the building is an existing cave, that was previously inhabited by the hagraven. At some time in the past it was expanded with some stonework, to make a part more suitable for habitation. That's the part you'll live in, while tents in the cave will serve for the followers who join you later. That will happen as nuilding continues, much as the Ragged Flagon gains merchants as you progress in the Thieves Guild.

There's only a single workbench, and everything for the whole place is made there. Since there's no choice of rooms, there's no need for room-specific workbanches. Don't go looking for a Drafting Table either, as there is no exterior to lay out. The first time you use the workbench, you'll complete a stage of the quest. The statue of Dibella it replaces can be brought back to hide the workbench when you're done with construction.

## Furnishings

The following are the items that you can construct to furnish your home. Some of these will be accompanied by miscellaneous additional items, some of which (specifically containers) are listed under Notes. The icon does not always match what is is built, but represents the type of item being made.

The chest next to the workbench holds enough materials to get you started, provided you build the right items first. You will need some quarried stone, too, but that's right ourtside the foor. Make the forge first, using the one iron fitting you have, and then you can make more from iron ingots. Making the smelter next lets you turn iron ore into more ingots (and gives you some free ones on the shelf that comes with it. The leather strip lets you make a tanning rack, without which you could not make any more.

You will need glass and straw, as usual, but the separate mod for Hearthfires Materials can let you make the glass at the smelter, and once you have made the Mill, extract straw from wheat. You will not be growing wheat fast enough to make all your own,

Furnishings
Type | Options | Materials | Notes
--- | --- | --- | ---
Containers |  | Barrels | Sawn Log, Nails, Iron Ingot | Middle level of cave
Barrels | Sawn Log, Nails, Iron Ingot | Middle level of cave
Barrels | Sawn Log, Nails, Iron Ingot | Upper level of cave
| Tall Wardrobe | 2 Sawn Log, 4 Nails, Iron Fittings, Hinge | Alcove near double bed
Tall Wardrobe | 2 Sawn Log, 4 Nails, Iron Fittings, Hinge | Alcove near double bed
| Chest | 2 Sawn Log, 4 Nails, Iron Fittings, 2 Hinge, Lock | In Drusilla'sbedroom.
Chest | 2 Sawn Log, 4 Nails, Iron Fittings, 2 Hinge, Lock | By wardrobes.
| Dresser | 2 Sawn Log, 4 Nails, Iron Fittings | By wardrobes.
| End Table | 2 Sawn Log, 4 Nails, Iron Fittings | By bed.
End Table | 2 Sawn Log, 4 Nails, Iron Fittings | By bed.
End Table | 2 Sawn Log, 4 Nails, Iron Fittings | By bed.
Furniture |  | Double bed | 2 Sawn Log, 2 Nails, 4 Leather Strips, 2 Straw | Bedroom
| Single bed | Sawn Log, Nails, 2 Leather Strips, Straw | Drusilla's Room
| Tent | 2 Leather, Straw, Sawn Log, Leather Strips | Upper cave level
Tent | 2 Leather, Straw, Sawn Log, Leather Strips | Upper cave level
Tent | 2 Leather, Straw, Sawn Log, Leather Strips | Upper cave level
Tent | 2 Leather, Straw, Sawn Log, Leather Strips | Upper cave level
Tent | 2 Leather, Straw, Sawn Log, Leather Strips | Upper cave level
| Round Table and Chairs | 2 Sawn log, 4 Nails | Near firepkace.
| Chair | Sawn Log, Nails | In Drusilla's room
| Bench | Sawn Log, Nails | Near entrance/td>
| Crafting Table | Sawn log, Nails | Drusilla;s room
| Plain Table | Sawn log, Nails | Drusilla;s room
| Rough Table | Sawn log, Nails | Drusilla;s room
| Washbasin on stand | Sawn log, Nails, Iron Ingot | Next to double bed
Washbasin on stand | Sawn log, Nails, Iron Ingot | Next to End Table by Drusilla's bed
Shelves |  | Tall Shelves | Sawn Log, 2 Nails | Foot of spiral stairs.
Tall Shelves | Sawn Log, 2 Nails |
| Bookshelf | 3 Sawn Log, 4 Nails | In Drusilla's room
Weapon Racks |  | Armor Mannequin | Sawn log, Nails, Quarried Stone | Alcove in bedroom
Armor Mannequin | Sawn log, Nails, Quarried Stone | Alcove in bedroom
| Weapon Plaques (2) | Sawn log, 2 Iron Fittings | Between Mannequins
| Weapon Racks (6) | 3 Sawn log, 6 Iron Fitings | Entrance to cave
Miscellaneous |  | Alchemy Lab | Sawn Log, 2 Nails, Glass, Quicksilver Ingot, Iron Ingot | Set into Crafting table
| Arcane Enchanter | Sawn Log, Nails, Glass, Refined Moonstone, Iron Ingot, Grand Soul Gem (filled), Gold Ingot | Set into Crafting table
| Armorer's Workbench | 2 Quarried Stone, Sawn Log, Iron Ingot |
| Blacksmith's Forge | Iron Fittings, Iron Ingot, 2 Sawn Logs, 5 Quarried Stone |
| Grindstone | Quarried Stone, Sawn Log, Iron Fittings | Next to forge
| Smelter | 4 Quarried Stone, 6 Clay, 2 Iron Fittings, 5 Iron Ingots |
| Tanning Rack | Sawn Log, Leather Strips | Near Forge
| Wood Chopping Block | Sawn Log, Iron Ingot | Iron is for axe head, also adds fish rack
| Rain Barrel | 10 Sawn Log, 5 Nails, Iron fitting | With goat
| Grain Mill | Sawn Log, Iron Ingot | Near entrance - adds crops
| Spit | 2 Iron Ingot, 2 Iron Fitting | Near forge
| Wall Sconce (x2) | Goat Horns, Iron Fittings | Around bedrom walls
Wall Sconce (x2) | Goat Horns, Iron Fittings
Wall Sconce (x2) | Goat Horns, Iron Fittings
Wall Sconce | Goat Horns, Iron Fittings
| Lamp Stand | Iron Ingot, 3 Goat Horns | In Drusilla's room
Lamp Stand | Iron Ingot, 3 Goat Horns | In Drusilla's room
| Shrine of Dibella | Amulet of Dibella, Orichalcum Ingot, Iron Ingot, Quicksilver Ingot | Arlcove near double bed
Total Materials: | 3 Hinges, 21 Iron Fittings, 2 Lock, 67 Nails, 54 Sawn Logs, 14 Quarried Stone, 1 Grand Soul Gem (filled), 2 Quicksilver Ingot, 1 Orichalcum Ingot, 1 Refined Moonstone, 1 Gold Ingot, (2 Corundum Ingot, 33 Iron Ingots)

## Notes

- Setting up the log dialogue with the Lumber Mills is a pain, because the original Bethesda method depends only on the three standard homes rather than a general ownership of any Hearthfires home, so it's not extensible. For a couple of my mods, I used a method that cloned their dialogue, and tested my own ownership, but that got messy fast. This mod avoids the issue by giving you enough logs.
- You may want to do the Moss Mother Cavern quest, as that has two bears (one already dead) and three spriggans. You need Bear Claws and Spriggan Sap for Bothela's ingredient list, and for this you get Valdr's help, which is useful at low levels.
- If you use my Hearthfires Materials mod, then Broken Fang Cave is a bottle mine, and it has enough to provide all the glass you will need for the two crafting stations.