Hulk Out!

The World Interaction with the Old Orc always left me thinking that there should be a better reward than the small amount of low-grade equipement he drops. So I added a Spell Tome with an interesting new spell. It transforms the player into a large Orc, gives them two-handed skill and the equivalent of a leveled mage armor spell, but removes their magical abilities. It is a Special Power, with the once-a-day restriction.

The turning green and growing larger aspects resemble the Incredible Hulk, so that gave the mod its name. However, that's as far as the resemblance goes. You end up as a Skyrim character, not a comic-book one. Well, maybe the outfit owes a bit to the comics, too.

The hard parts of making this were getting the whole character to turn green properly, and restoring the normal stats after the effect expired. A lot of the required basis was already there for werewolves, but some parts needed SKSE to make them work. I was pleased at the way the original character's features pass through the transformation, so you can still see them in Orc form.

Read more in the Fake Wiki.

Before version of the banner image

Transformation on a male Bosmer

Mod as last uploaded to the Nexus.

This was never ported up to SE. It may have required modication to the scripts for SKSE64, and after all the complaints I'd had about the LE mod not matching the comics, I was in no mood to bother. It is possible a port would work, but I'm not doing it.

The readme has not been updated, so references to the Nexus site are obsolete. This is now the only legitimate source.

The mod is packaged as a BAIN archive, because I use Wrye Bash. That is compatible with other mod managers, but may require some extra work. I will NOT ve re-packaging any of my mods for other managers, especialy not Nexus ones.