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# of Zones | 2 | |
Occupants | ||
Conjurers, Daedra Orc Adventurers (2 boss-level Conjurers) |
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Important Treasure | ||
2 boss-level Chests | ||
Console Location Code(s) | ||
FortBlackBootExterior, FortBlackBoot, FortBlackBootSepulchre | ||
Region | ||
West Weald | ||
Location | ||
NW of Bravil, center of the West Weald near Elsweyr border. |
Fort Black Boot is a small fort between Bravil and Skingrad containing conjurers. It contains two zones, Fort Black Boot and Fort Black Boot Sepulchre.
The second zone is only accessible when the quest A Matter of Life and Death is started.
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The first zone of Fort Black Boot is large, but incredibly linear. Upon arriving from door Out, follow the tunnel to the iron gate and watch out for the patrolling Daedra in the next room. Unlock the chest on the other side of the pillar and follow the southern path as it twists and turns, greet the Orc Adventurer if he appears at O, and dispose of the two leveled daedra enemies. Behind the wooden door is the first large room, which contains another enemy and a variety of alchemic equipment at C. A restoration chest can be found right next to the bedroll at b in the northern part of the room. Take the western tunnel and follow it to the next room. Ignore the stairs for now and loot the chest in the dead-end path to the north. Head up the stairs and cross the bridge, and prepare for the boss in the final room. This room is divided into two levels, but there is no reason to jump down; just make your way to the boss-leveled conjurer at A, guarding his chest at B and loot the nearby restoration chest. Once you are finished, you can go back down and enter the second zone at S.
Occupants:
Treasure:
Doors and Gates:
Other:
The second zone of Fort Black Boot is small, but contains half as many enemies as the first. You enter into a corridor which is guarded by a single conjurer (always a male Altmer, as are all the enemies in this zone). The path staright ahead is blocked by a railing, so turn left and follow the corridor down to a hallway full of stone coffins, and another conjurer. The third conjurer, and the boss-level Adept, are waiting on the upper level.
Also on the upper level, there is a stone throne, on which you'll find a female Xilivia, Aranxa, and a sacrificial slab, complete with a naked female victim, and a statuette of Molag Bal.
Occupants:
Treasure:
Doors and Gates: